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 Re: Longest Thread In Trik History |
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Re: Longest Thread In Trik History -
05-23-2008, 10:23 PM
qwerty is a word...............
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Re: Longest Thread In Trik History -
05-23-2008, 10:24 PM
omfg why did i triple post..............
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Re: Longest Thread In Trik History -
05-23-2008, 10:27 PM
pl0x 7th page.. i rule
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Re: Longest Thread In Trik History -
05-24-2008, 02:13 AM
Quote:
Originally Posted by #21
stop copying me leecher =)
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stop copying me leecher =)
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Re: Longest Thread In Trik History -
05-27-2008, 08:43 PM
I Like To Touch Myself And I Like To Have Sex With Donkeys And Touching Other People
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Surprisingly, this was on a video about escalators.
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Re: Longest Thread In Trik History -
05-27-2008, 09:27 PM
Stop being spammers. Triks is for kids! Gosh!
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Re: Longest Thread In Trik History -
05-27-2008, 10:34 PM
Last post by #21 on the 1 year anniversary: 5/27/08
#21
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Re: Longest Thread In Trik History -
05-27-2008, 10:40 PM
I'm preeety sure that that should say 27....
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Re: Longest Thread In Trik History -
05-29-2008, 09:26 PM
stop insulting my mistake nub cakes 
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Re: Longest Thread In Trik History -
05-29-2008, 09:27 PM
Taken From WikiPedia.org the free encyclopedia:
Spam originally referred to SPAM, a canned meat product sold by the Hormel Foods Corporation. Since then, many other uses of the term have emerged.
* Spam (Monty Python), a Monty Python comedy sketch. The "Spam" in the sketch refers specifically to the meat. Most later uses of "spam" refer in one way or another to undesirable repetition, and this sketch is considered to be the most likely source of such uses of the term.
Repetitious meanings
* Spam (electronic), unsolicited or undesired bulk electronic messages. There are many types of electronic spam, including
o E-mail spam, unsolicited e-mail
o Mobile phone spam, unsolicited text messages
o Forum spam, posting advertisements or useless posts on a forum
o Spamdexing, manipulating a search engine to create the illusion of popularity for webpages
o Spam in blogs, posting random comments or promoting commercial services to blogs, wikis, guestbooks
o Newsgroup spam, advertisement and forgery on newsgroups
o Messaging spam ("SPIM"), use of instant messenger services for advertisement or even extortion
* Spam (computer game), to repeatedly use one weapon or tactic. This term is based on the technological meaning of "undesired bulk electronic message"
* Flyposting ("street spam"), illegal blanket advertising in public places
Songs
At least two songs named "Spam" have been released, neither of which has any connection to either the Monty Python sketch nor to the electronic uses of the term that came afterwards. Both are about the original meat product.
* Spam (song), a song by "Weird Al" Yankovic. It is a parody of Stand by R.E.M.
* "Spam" was a song on the album It Means Everything by the ska band Save Ferris
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Re: Longest Thread In Trik History -
05-29-2008, 11:11 PM
rofl... you guys... .
yep, I'm the famous 1-DUB... I do have one eye. If you ever have problems AND your a nice guy hit me up on MSN ( To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts.) I will most likely go out of my way to help you with what ever i can.. If your not a nice guy then try not to ask for help unless you really need it. then i will still probably help you. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts.
One of the books that is greatest at helping you solve all of your problems usaly can not be found in the library yet, where it can be found is in a church pew on a Sunday morning. a quote from me..
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help me earn money please... join the site ^^^^^ it really works
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Re: Longest Thread In Trik History -
05-30-2008, 09:16 PM
#21
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Re: Longest Thread In Trik History -
05-31-2008, 12:55 AM
thats all... :P .
yep, I'm the famous 1-DUB... I do have one eye. If you ever have problems AND your a nice guy hit me up on MSN ( To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts.) I will most likely go out of my way to help you with what ever i can.. If your not a nice guy then try not to ask for help unless you really need it. then i will still probably help you. To view links or images in signatures your post count must be 0 or greater. You currently have 0 posts.
One of the books that is greatest at helping you solve all of your problems usaly can not be found in the library yet, where it can be found is in a church pew on a Sunday morning. a quote from me..
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help me earn money please... join the site ^^^^^ it really works
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Re: Longest Thread In Trik History -
05-31-2008, 09:23 AM
aww you silly goose.
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Thanks RamRap for dis ^^^
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Re: Longest Thread In Trik History -
06-05-2008, 08:06 PM
Taken from wikipedia.org: (Arcade Game)
"The first popular "arcade games" were early amusement park midway games such as Shooting galleries, ball toss games, and the earliest coin-operated machines, such as those which claim to tell a person their fortune or played mechanical music. The old midways of 1920s-era amusement parks (such as Coney Island in New York) provided the inspiration and atmosphere of later arcade games.
In the 1930s, the earliest coin-operated pinball machines were made. These early amusement devices were distinct from their later electronic cousins in that they were made of wood, did not have plungers or lit-up bonus surfaces on the playing field, and used mechanical instead of electronic scoring readouts. By around 1977, most pinball machines in production switched to using solid state electronics for both operation and scoring.
History of…
Video games
Video game consoles
First generation (1972–1977)
Second generation (1976–1984)
Video game crash of 1983
Third generation (1983–1992)
Fourth generation (1987–1996)
Fifth generation (1993–2002)
Sixth generation (1998–2006)
Seventh generation (2004–)
Arcade games
Golden Age of Arcade Games
In 1971, students at Stanford University set up the Galaxy Game, a coin-operated version of the Spacewar computer game. This is the earliest known instance of a coin-operated video game. Later in the same year, Nolan Bushnell created the first mass-manufactured such game, Computer Space, for Nutting Associates.
In 1972, Atari was formed by Nolan Bushnell and Ted Dabney. Atari essentially created the coin-operated video game industry with the game Pong, the smash hit electronic ping pong video game. Pong proved to be popular, but imitators helped keep Atari from dominating the fledging coin-operated video game market. Video game arcades sprang up in shopping malls, and small "corner arcades" appeared in restaurants, grocery stores, bars and movie theaters all over the United States and other countries during the late 1970s and early 1980s. Games such as Space Invaders (197  , Galaxian (1979), Pac-Man (1980), Battlezone (1980), and Donkey Kong (1981) were especially popular.
During the late 70s and 80s, chains such as Chuck E Cheese, Ground Round, Dave and Busters, and Gatti's Pizza combined the traditional restaurant and/or bar environment with arcades.
By the late-1980s, the arcade video game craze was beginning to fade due to the reputation of arcades as being seedy, unsafe places as well as the advances in home video game console technology. Arcade video games experienced a resurgence with the advent of two-player fighting games such as Street Fighter II (1991) by Capcom, Mortal Kombat (1992) by Midway Games, Fatal Fury (1992), Killer Instinct (1994) by Rare, and King of Fighters (1994-2005) by SNK.
However by 1996, home video game consoles and computers with 3D accelerator cards had reached technological parity with arcade equipment—arcade games had always been based on commodity technology, but their advantage over previous generations of home system was in their ability to customize and use the latest graphics and sound chips, much as PC games of today do. Declines in arcade sales volume meant that this approach was no longer cost-effective. Furthermore, by the late 1990s and early 2000s, networked gaming via console and computers across the Internet had also appeared, replacing the venue of head to head competition and social atmosphere once provided solely by arcades.
The arcades also lost their status as the forefront of new game releases. Given the choice between playing a game at an arcade three or four times (perhaps 15 minutes of play for a typical arcade game), and renting, at about the same price, the exact same game—for a video game console—the console was the clear winner. Fighting games were the most attractive feature for arcades, since they offered the prospect of face-to-face competition and tournaments, which correspondingly led players to practice more (and spend more money in the arcade), but they could not support the business all by themselves.
Recent 20th anniversary arcade machine, combining two or more classic video games.
To remain viable, arcades added other elements to compliment the video games such as redemption games, merchandisers, and food service. Referred to as "fun centers" or "family fun centers", some of the longstanding chains such as Chuck E. Cheese and Gatti's Pizza ("GattiTowns")also changed to this format. Many old video game arcades have long since closed, and classic coin-operated games have become largely the province of dedicated hobbyists.
Today's arcades have found a niche in games that use special controllers largely inaccessible to home users. An alternative interpretation (one which includes fighting games, which continue to thrive and require no special controller) is that the arcade game is now a more socially-oriented hangout, with games that focus on an individual's performance, rather than the game's content, as the primary form of novelty. Examples of today's popular genres are rhythm games such as Dance Dance Revolution (199  and DrumMania (1999), and rail shooters such as House of the Dead (199  and Time Crisis.
Technology
Virtually all modern arcade games (other than the very traditional midway-type games at county fairs) make extensive use of solid state electronics and integrated circuits. In the past coin-operated arcade video games generally used custom per-game hardware often with multiple CPUs, highly specialized sound and graphics chips and/or boards, and the latest in computer graphics display technology. Recent arcade game hardware is often based on modified video game console hardware or high end pc components. Sometimes, arcade games are controllable via more immersing and realistic means than either PC or console games, and feature specialized ambiance or control accessories, including fully enclosed dynamic cabinets with force feedback controls, dedicated lightguns, rear-projection displays, reproductions of car or plane cockpits and even motorcycle or horse-shaped controllers, or even highly dedicated controllers such as dancing mats and fishing rods. These accessories are usually what set modern arcade games apart from PC or console games, as they are usually too bulky, expensive and specialized to be used with typical home PCs and consoles.
Arcade genre
Arcade games often have very short levels, simple and intuitive control schemes, and rapidly increasing difficulty. This is due to the environment of the Arcade, where the player is essentially renting the game for as long as their in-game avatar can stay alive (or until they run out of tokens).
Games on consoles or PCs can be referred to as an "arcade game" if it shares these qualities, or if it's a direct port of an arcade title. Many independent developers are now producing games in the arcade genre that are designed specifically for use on the Internet. These games are usually designed with Flash/Java/DHTML and run directly in web-browsers.
Arcade racing games are those which have a simplified physics engine and do not require much learning time, in opposition to racing simulators. Cars can turn sharply without losing speed or overdrifting, and the AI rivals are sometimes programmed so they are always near the player (rubberband effect).
Arcade flight games also use simplified physics and controls in comparison to flight simulators. These are meant to have an easy learning curve, in order to preserve their action component. Increasing numbers of console flight arcade games, from Crimson Skies to Secret Weapons Over Normandy indicate the falling of manual-heavy flight sim popularity in favor of instant arcade flight action."
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Re: Longest Thread In Trik History -
06-05-2008, 08:08 PM
Taken from wikipedia.org: (Forum)
"Membership and anonymity
Anonymous forums may offer full anonymity or pseudonymity, allowing posts without registration. Captchas, e-mail authentication, and tripcodes are often used to prevent comment spam on such forums.
Registered members of a forum, who are identified by unique usernames, may have additional privileges, such as the ability to edit their previous posts, start new topics, and control their individual settings and profiles. The profiles tend to include graphical avatars and signature blocks which are appended to their future posts, sometimes consisting of elaborate shoutboxes. Members also have the ability to send personal messages to each other. In certain cases, members have been given the ability to close their own topics, edit previously posted comments, or delete posts in topics they have started.
Western-style forums place heavy emphasis on identity and user registration. This makes the tone of discussion very different from the more anonymous 2channel style boards. The burdens of status and persona encourage both highly formal discourse and close personal relationships, depending on the tone given a forum by its moderators and heaviest users. The permanence of messages on many western-style forums can encourage users to self-moderate. Precursor systems like Usenet have been archived as far back as 1981 by Google Groups (formerly DejaNews).
Administrators and moderators
A forum administrator typically has the ability to edit, delete, move or otherwise modify any thread on the forum. Administrators also usually have the ability to close the board, change major software items, change global skins, modify the board, and ban, delete, or create members. Moderators have a subset of these powers, which may include editing, deleting, and moving threads, mass pruning, warning members for offences, and changing minor forum details. It is often possible for moderator privileges to be delegated to other forum members.
A board's moderation system can include moderation of the moderators via a meta-moderation system. The board software may also allow administrators to create wordfilters, automated scripts which strip undesirable text from users' messages. Other features may include sticky threads, allowing moderators and administrators to cause significant threads to display at the top of the forum's index.
Features
Forum software packages are widely available on the Internet and are written in a variety of programming languages, such as PHP, Perl, Java and ASP. The configuration and records of posts can be stored in text files or in a database. Each package offers different features, from the most basic, providing text-only postings, to more advanced packages, offering multimedia support and formatting code (usually known as BBCode). Many packages can be integrated easily into an existing website to allow visitors to post comments on articles.
Several other web applications, such as weblog software, also incorporate forum features. Wordpress comments at the bottom of a blog post allow for a single-threaded discussion of any given blog post. Slashcode, on the other hand, is far more complicated, allowing fully threaded discussions and incorporating a robust moderation and meta-moderation system as well as many of the profile features available to forum users. Full content management systems such as Drupal or Mambo can also incorporate full-blown forums as plugins or basic features of forums in other portions of their website.
Comparison with other web applications
One significant difference between forums and electronic mailing lists is that mailing lists automatically deliver new messages to the subscriber, while forums require the member to visit the website and check for new posts. Because members may miss replies in threads they are interested in, many modern forums offer an "e-mail notification" feature, whereby members can choose to be notified of new posts in a thread, and web feeds that allow members to see a summary of the new posts using aggregator software. The main difference between newsgroups and forums is that additional software, a newsreader, is required to participate in newsgroups. Visiting and participating in forums normally requires no additional software beyond the web browser.
Wikis, unlike conventional forums, typically allow all users to edit all content, including each other's messages. This level of content manipulation is reserved for moderators or administrators on most forums. Wikis also allow the creation of other content outside of the talk pages. On the other hand, weblogs and generic content management systems tend to be locked down to the point where only a few select users can post blog entries, although many allow other users to comment upon them.
Forums differ from chat rooms and instant messaging in that forum participants do not have to be online simultaneously to receive or send messages. Messages posted to a forum or Usenet are publicly available for some time, which is uncommon in chat rooms that maintain frequent activity.
Forum netiquette
Main article: Netiquette
Forum netiquette can vary on different forums. On default, individuals must agree to a Registry Agreement that defines a forum's rules before joining that particular forum, but whether those rules are actively enforced varies from forum to forum. For example, a family friendly forum would prohibit sexually explicit content, but a sex-oriented forum would encourage it. Also, some forums are more tolerant of cursing and rude behavior than others.
Multiple posts (or Double posting)
One common faux pas on internet forums is to post the same message twice. Users sometimes post versions of a message that are only slightly different, especially in forums where they aren't allowed to edit their earlier posts. Multiple posting instead of editing prior posts can artificially inflate a user's post count. Multiple posting can be unintentional; a user's browser might display an error message even though the post has been transmitted or a user of a slow forum might become impatient and repeatedly hit the submit button. Multiple posting can also be used as a method of trolling or spreading forum spam. A user may also send the same post to several forums, which is termed crossposting. This problem was inherited from Usenet and is a common complaint in many forums.
In many forums which have editing allowed they have rules asking people not to make multiple posts, and also use a common plug-in to merge double posts (without an administrator/moderator having to manually delete or merge the posts).
Spamming
Main article: Forum spam
Forum spamming is a breach of netiquette where users repeat the same word or phrase over and over, but differs from multiple posting in that spamming is usually a wilful act which sometimes has malicious intent. This is a common trolling technique. It can also be traditional spam, unpaid advertisements that are in breach of the forum's rules. Spammers utilize a number of illicit techniques to post their spam, including the use of botnets. A different form of spamming is making posts that have little or no meaning (e.g., "I lik to tadada").
Trolls
Main article: Troll (Internet)
A troll is a user that repeatedly and intentionally breaches netiquette, often posting derogatory or otherwise inflammatory messages about sensitive topics in an established online community to bait users into responding. They may also link to shock sites or plant images on networks that others may find disturbing in order to cause confrontation. Trolls known as gravediggers purposefully post in old and irrelevant threads simply to bring that thread to light again."
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Re: Longest Thread In Trik History -
06-05-2008, 08:09 PM
Taken from wikipedia.org: (Gaming)
"While the term gaming relates to game (any of a number of structured activities), it usually implies participation in particular kinds of games.
As used in the gamer subculture, the term can refer to participation in activities such as:
* Role-playing game, in which players assume fictional roles
* Tabletop game, any game played on a flat surface (often a table)
* Video game, any electronic game with a video interface
o see also Video game culture
The term can also refer to:
* Gambling which is also referred to as Gaming
* Game of chance"
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Re: Longest Thread In Trik History -
06-08-2008, 01:08 AM
Very nice, how much?
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Re: Longest Thread In Trik History -
06-08-2008, 01:50 AM
D15C is that you? Pretty hawt...(your sig)
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Re: Longest Thread In Trik History -
06-10-2008, 05:08 PM
trterhywehtrhtrhtrtrhtrhtrjrthjtrjhtrjhjjtrhh
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Re: Longest Thread In Trik History -
06-10-2008, 05:09 PM
taken from wikiporn.com: (superNova)
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Re: Longest Thread In Trik History -
06-16-2008, 07:51 PM
We're no strangers to love...
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Re: Longest Thread In Trik History -
06-16-2008, 07:54 PM
Before the development of the electric guitar and the use of synthetic materials, a guitar was defined as being an instrument having "a long, fretted neck, flat wooden soundboard, ribs, and a flat back, most often with incurved sides".[1] Instruments similar to the guitar have been popular for at least 5,000 years. The six string classical guitar first appeared in Spain but was itself the product of a long and complex history of diverse influences. Like virtually all other stringed European instruments, the guitar ultimately traces back thousands of years, via the Middle East, to a common ancient origin from instruments then known in central Asia and India. It is therefore very distantly related with contemporary instruments such as the Iranian tanbur and setar and the Indian sitar. The oldest known iconographic representation of an instrument displaying all the essential features of a guitar being played is a 3300 year old stone carving of a Hittite bard.[2] The modern word, guitar, was adopted into English from Spanish guitarra, derived from the Latin word cithara, which in turn was derived from the earlier Greek word kithara,[3] which perhaps derives from Persian sihtar.[4] Sihtar itself is related to the Indian instrument, the sitar.
Illustration from a Carolingian Psalter from the 9th century, showing a guitar-like plucked instrument.The modern guitar is descended from the Roman cithara brought by the Romans to Hispania around 40 AD, and further adapted and developed with the arrival of the four-string oud, brought by the Moors after their conquest of the Iberian peninsula in the 8th century.[5] Elsewhere in Europe, the indigenous six-string Scandinavian lut (lute), had gained in popularity in areas of Viking incursions across the continent. Often depicted in carvings c. 800 AD, the Norse hero Gunther (also known as Gunnar), played a lute with his toes as he lay dying in a snake-pit, in the legend of Siegfried.[6] By 1200 AD, the four string "guitar" had evolved into two types: the guitarra morisca (Moorish guitar) which had a rounded back, wide fingerboard and several soundholes, and the guitarra latina (Latin guitar) which resembled the modern guitar with one soundhole and a narrower neck.[7]
The Spanish vihuela or "viola da mano", a guitar-like instrument of the 15th and 16th centuries is, due to its many similarities, usually considered the immediate ancestor of the modern guitar. It had lute-style tuning and a guitar-like body. Its construction had as much in common with the modern guitar as with its contemporary four-course renaissance guitar. The vihuela enjoyed only a short period of popularity as it was superseded by the guitar; the last surviving publication of music for the instrument appeared in 1576. It is not clear whether it represented a transitional form or was simply a design that combined features of the Arabic oud and the European lute. In favor of the latter view, the reshaping of the vihuela into a guitar-like form can be seen as a strategy of differentiating the European lute visually from the Moorish oud.
The Vinaccia family of luthiers is known for developing the mandolin, and may have built the oldest surviving six string guitar. Gaetano Vinaccia (1759 – after 1831)[8] has his signature on the label of a guitar built in Naples, Italy for six strings with the date of 1779.[9][10] This guitar has been examined and does not show tell-tale signs of modifications from a double-course guitar although fakes are known to exist of guitars and identifying labels from that period.
Modern dimensions of the classical instrument were established by Antonio Torres Jurado (1817-1892), working in Seville in the 1850s. Torres and Louis Panormo of London (active 1820s-1840s) were both responsible for demonstrating the superiority of fan strutting over transverse table bracing.[11]
The electric guitar was patented by George Beauchamp in 1936. Beauchamp co-founded Rickenbacher which used the horseshoe-magnet pickup. However, it was Danelectro that first produced electric guitars for the wider public.
Types of guitar
The guitar player (c. 1672), by Johannes VermeerGuitars can be divided into two broad categories, acoustic and electric:
Acoustic guitars
An acoustic guitar is one not dependent on an external device to be heard but uses a soundboard which is a wooden piece mounted on the front of the guitar's body. The acoustic guitar is quieter than other instruments commonly found in bands and orchestras so when playing within such groups it is often externally amplified. Many acoustic guitars available today feature a variety of pickups which enable the player to amplify and modify the raw guitar sound.
There are several notable subcategories within the acoustic guitar group: classical and flamenco guitars; steel string guitars, which include the flat top or "folk" guitar; twelve string guitars and the arch top guitar. The acoustic guitar group also includes unamplified guitars designed to play in different registers such as the acoustic bass guitar which has a similar tuning to that of the electric bass guitar.
Renaissance and Baroque guitars
These are the gracile ancestors of the modern classical guitar. They are substantially smaller and more delicate than the classical guitar, and generate a much quieter sound. The strings are paired in courses as in a modern 12 string guitar, but they only have four or five courses of strings rather than six. They were more often used as rhythm instruments in ensembles than as solo instruments, and can often be seen in that role in early music performances. (Gaspar Sanz' Instrucción de Música sobre la Guitarra Española of 1674 constitutes the majority of the surviving solo corpus for the era.) Renaissance and Baroque guitars are easily distinguished because the Renaissance guitar is very plain and the Baroque guitar is very ornate, with inlays all over the neck and body, and a paper-cutout inverted "wedding cake" inside the hole.
Classical guitars
These are typically strung with nylon strings, played in a seated position and are used to play a diversity of musical styles including classical music. The classical guitar is designed to allow for the execution of solo polyphonic arrangements of music in much the same manner as the pianoforte can. This is the major point of difference in design intent between the classical instrument and other designs of guitar. Flamenco guitars are very similar in construction, but are associated with a more percussive tone. In Mexico, the popular mariachi band includes a range of guitars, from the tiny requinto to the guitarron, a guitar larger than a cello, which is tuned in the bass register. In Colombia, the traditional quartet includes a range of instruments too, from the small bandola (sometimes known as the Deleuze-Guattari, for use when traveling or in confined rooms or spaces), to the slightly larger tiple, to the full sized classical guitar. The requinto also appears in other Latin-American countries as a complementary member of the guitar family, with its smaller size and scale, permitting more projection for the playing of single-lined melodies. Modern dimensions of the classical instrument were established by Antonio Torres Jurado (1817-1892). Classical guitars are sometimes referred to as classic guitars. In recent years, the series of guitars used by the Niibori Guitar orchestra have gained some currency, namely:
Sopranino guitar (an octave and a fifth higher than normal); sometimes known as the piccolo guitar
Soprano guitar (an octave higher than normal)
Alto guitar (a 5th higher than normal)
Prime (ordinary classical) guitar
Niibori bass guitar (a 4th lower than normal); Niibori simply calls this the "bass guitar", but this assigns a different meaning to the term than other parts of the community use, as his is only a 4th lower, and has 6 strings
Contrabass guitar (an octave lower than normal)
The modern Ten-string guitar
The Modern/Yepes 10-string guitar (a classical guitar) adds four strings (resonators) tuned in such a way that they (along with the other three bass strings) can resonate in unison with any of the 12 chromatic notes that can occur on the higher strings; the idea behind this being an attempt at enhancing and balancing sonority.
Main article: Ten-string guitar
António Chaínho and his Portuguese guitarPortuguese guitar
The Portuguese guitar is a 12 string guitar used in Portugal for the traditional Fado song. Its true origins are somewhat uncertain but there is a general agreement that it goes back to the medieval period. It is often mistakenly thought to be based on the so-called "English guitar" – a common error as there is no such thing. For some time the best instruments of this and other types were made in England, hence the confusion. "English guitar" refers to a quality standard, not really an instrument type.[citation needed] This particular instrument is most likely a merge of medieval "cistre" or "citar" and the Arabic lute.
Flat-top (steel-string) guitars
Similar to the classical guitar, however, within the varied sizes of the steel-stringed guitar the body size is usually significantly larger than a classical guitar and it has a narrower, reinforced neck and stronger structural design. This allows the instrument to withstand the additional tension of steel strings. The steel strings produce a brighter tone, and according to many players, a louder sound. The acoustic guitar is used in many kinds of music including folk, country, bluegrass,pop, jazz and blues.
Archtop guitars
These are steel string instruments which feature a violin-inspired f-hole design in which the top (and often the back) of the instrument are carved in a curved rather than a flat shape. Lloyd Loar of the Gibson Guitar Corporation invented this variation of guitar after designing a style of mandolin of the same type. The typical Archtop is a deep, hollow body guitar whose form is much like that of a mandolin or violin family instrument and may be acoustic or electric. Some solid body electric guitars are also considered archtop guitars although usually 'Archtop guitar' refers to the hollow body form. Archtop guitars were immediately adopted upon their release by both jazz and country musicians and have remained particularly popular in jazz music, usually with flatwound strings. The electric semi-hollow body archtop guitar has a distinct sound among electric guitars and is consequently appropriate for many styles of pop music. Many electric archtop guitars intended for use in rock and roll have a Tremolo Arm.
Ellis 8 string baritone tricone resonator guitar.Resonator, resophonic or Dobro guitars
Similar to the flat top guitar in appearance, the sound of the resonator guitar is produced by a metal resonator mounted in the middle of the top. The physical principle of the guitar is therefore similar to the banjo. The original purpose of the resonator was to amplify the sound of the guitar. This purpose has been largely superseded by electrical amplification, but the resonator guitar is still played because of its distinctive sound. Resonator guitars may have either one resonator cone or three resonator cones. Three-cone resonators have two cones on the left above one another and one cone immediately to the right. The method of transmitting sound resonance to the cone is either a "biscuit" bridge, made of a small piece of hardwood, or a "spider" bridge, made of metal and larger in size. Three-cone resonators always use a specialized metal spider bridge.The type of resonator guitar with a neck with a square cross-section – called "square neck" – is usually played face up, on the lap of the seated player, and often with a metal or glass slide. The round neck resonator guitars are normally played in the same fashion as other guitars, although slides are also often used, especially in blues.
12 string guitars
The twelve string guitar usually has steel strings and is widely used in folk music, blues and rock and roll. Rather than having only six strings, the 12-string guitar has six courses made up of two strings each, like a mandolin or lute. The highest two courses are tuned in unison, while the others are tuned in octaves. The 12-string guitar is also made in electric forms.
Russian guitars
These are seven string acoustic guitars which were the norm for Russian guitarists throughout the 19th and well into the 20th centuries. The guitar is traditionally tuned to an open G major tuning.
Acoustic bass guitars
Have steel strings or gut strings and often the same tuning as an electric bass guitar.
Tenor guitars
There is very sketchy background information about tenor guitars on the Internet. A number of classical guitarists call the Niibori prime guitar a "Tenor Guitar" on the grounds that it sits in pitch between the alto and the bass. Elsewhere[citation needed]the name is taken for a 4-string guitar with a scale length of 23" (585 mm) – about the same as a Terz Guitar. The tenor guitar is tuned in fifths, C G D A, as is the tenor banjo and the cello. It is generally accepted[citation needed] that the tenor guitar was created to allow a tenor banjo player to follow the fashion as it evolved from Dixieland Jazz towards the more progressive Jazz that featured guitar. It allows a tenor banjo player to provide a guitar-based rhythm section with little to learn. A small minority of players (such as Nick Reynolds of the Kingston Trio) close tuned the instrument to D G B E to produce a deep instrument that could be played with the 4-note chord shapes found on the top 4 strings of the guitar or ukulele. The deep pitch warrants the wide-spaced chords that the banjo tuning permits, and the close tuned tenor does not have the same full, clear sound.
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Surprisingly, this was on a video about escalators.
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Re: Longest Thread In Trik History -
06-20-2008, 05:09 AM
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POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! 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POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKE MON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMO N!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON! POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!POKEMON!PO KEMON! Sucks...
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 Re: Longest Thread In Trik History |
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Private
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Re: Longest Thread In Trik History -
06-20-2008, 05:10 AM
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 Re: Longest Thread In Trik History |
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Corporal
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Re: Longest Thread In Trik History -
06-20-2008, 05:23 AM
omfg ::hit God
PL0X IOASJDAOSU:FH{OASIFJ@ASIJ {ASIDJASPOIDJAS DLJ ASIOPDJ ASDJIOASPODIJ: ASIJD PASJDPASJ APSJ IAPSIOJ ASPOIJD A IOJ
-Forum: JT133 ~ Server: Jt0001-
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 Re: Longest Thread In Trik History |
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Too Legit to Quit.
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Re: Longest Thread In Trik History -
06-20-2008, 08:24 PM
Quote:
Originally Posted by JT133
omfg ::hit God
PL0X IOASJDAOSU:FH{OASIFJ@ASIJ {ASIDJASPOIDJAS DLJ ASIOPDJ ASDJIOASPODIJ: ASIJD PASJDPASJ APSJ IAPSIOJ ASPOIJD A IOJ
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::Hit Jt0001
::Ipban jt0001
 !!
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 Re: Longest Thread In Trik History |
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Corporal
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Re: Longest Thread In Trik History -
06-21-2008, 04:22 AM
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
::hit God
... I win ...
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 Re: Longest Thread In Trik History |
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Field Marshal
Senior Member
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Re: Longest Thread In Trik History -
06-21-2008, 07:18 AM
Spaghetti!
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Spaghetti!
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 Re: Longest Thread In Trik History |
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Corporal
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Re: Longest Thread In Trik History -
06-21-2008, 08:59 AM
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
::yell God got raped
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